Duel
First to five rounds. Each player has 100 health and a five-round bolt-action rifle. Body and head hits are lethal; a leg hit deals 85.
A native Rust / Bevy prototype that reinterprets the awp_india / nav72 courtyard. Instant hitscan, two zoom levels, and accuracy that rewards stopping before you fire. These captures are from the actual game, not concept art.

First to five rounds. Each player has 100 health and a five-round bolt-action rifle. Body and head hits are lethal; a leg hit deals 85.
Right click cycles 40° and 10° zoom. Firing unscopes during the bolt cycle. Reload takes 3.7 seconds. Stop before shooting for an accurate scoped shot.
Central twin-arch bridge, opposing ramps, open lanes, and cover. Future and Classic themes share the same collision.
| Action | Input |
|---|---|
| Move / aim | WASD / mouse |
| Shoot / cycle zoom | Left / right mouse |
| Reload | R |
| Crouch / walk | Ctrl / Shift |
| Jump | Space |
| Menu / release mouse | Esc |
| Fullscreen | F or F11 |
Sensitivity is 0.022° per mouse count × the menu value (default 2.0). Scope sensitivity scales with zoom. AWP-inspired feel — not a claim of Counter-Strike parity.